tag:blogger.com,1999:blog-1939224095031645157.comments2022-04-04T08:53:04.132-07:00Real Time VFX MikeAnonymoushttp://www.blogger.com/profile/18100471991121333994noreply@blogger.comBlogger73125tag:blogger.com,1999:blog-1939224095031645157.post-350194883657453892022-04-04T08:53:04.079-07:002022-04-04T08:53:04.079-07:00How to Play Pai Gow Poker | BetRivers Casino - Wol...How to Play Pai Gow Poker | BetRivers Casino - Wolverione<br />Pai Gow Poker <a href="https://ridercasino.com/1xbet/1xbet" rel="nofollow">1xbet app</a> is an online version of <a href="https://www.sporting100.com/" rel="nofollow">토토사이트</a> a <a href="https://worrione.com/" rel="nofollow">worrione</a> traditional table game in which players place bets in the background. Pai Gow Poker uses only the symbols <a href="https://worktomakemoney.com/" rel="nofollow">หารายได้เสริม</a> from a <a href="https://www.jtmhub.com/" rel="nofollow">www.jtmhub.com</a>ladyejacekhttps://www.blogger.com/profile/18170138105230947530noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-70616808066896608212022-03-01T18:44:27.885-08:002022-03-01T18:44:27.885-08:00where could I flow you?where could I flow you?bbdbdbdbbbsadshttps://www.blogger.com/profile/17952971666369056619noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-1260488693119045322022-03-01T18:26:19.448-08:002022-03-01T18:26:19.448-08:00so greatso greatbbdbdbdbbbsadshttps://www.blogger.com/profile/17952971666369056619noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-65080176055340093042021-12-07T17:46:13.393-08:002021-12-07T17:46:13.393-08:00I can't seem to figure out whats going on here...I can't seem to figure out whats going on here:<br />float3 uvWorldPos = float3( v.texcoord1.xy * 2.0 - 1.0, 0.5 );<br />Why are you doing that math to the UV coordinates to turn it into "world pos". Anonymoushttps://www.blogger.com/profile/05647472736865382667noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-49570797664402998592021-02-17T07:20:26.841-08:002021-02-17T07:20:26.841-08:00Great stuff! Id like to also know if this can be e...Great stuff! Id like to also know if this can be easily converted to be compatible with URP - Anonymoushttps://www.blogger.com/profile/08909085558755073356noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-26187930374997867702020-12-07T05:27:26.579-08:002020-12-07T05:27:26.579-08:00Would it be possible to convert this shader to URP...Would it be possible to convert this shader to URP?<br />kabletaskishttps://www.blogger.com/profile/11186508266407788010noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-36895690247661425412020-08-28T07:40:00.909-07:002020-08-28T07:40:00.909-07:00Just WOW. Beautiful!
Thank you for this tutorial!Just WOW. Beautiful!<br />Thank you for this tutorial!Hamuhttps://www.blogger.com/profile/17938162215202361949noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-28156835505071354112020-08-10T22:50:31.865-07:002020-08-10T22:50:31.865-07:00Would you mind explain about the "BleedTextur...Would you mind explain about the "BleedTexture()" method, I dont really understand why you bleed the world position out 2 pixels.Unknownhttps://www.blogger.com/profile/05067500366370144127noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-26532448393139869192020-08-02T13:41:00.584-07:002020-08-02T13:41:00.584-07:00You can remove this comments or keep them up.
So ...You can remove this comments or keep them up.<br /><br />So the problem was I still had a test prefab which used the same wrapping. So when I colored the other prefab, it filled in the rest of the missing areas in my example. When removing the test prefab it works correctly now.<br /><br />To everyone wondering why it isnt working on their own 3d models, it is because you have to regenerate the lighting. Use his test scene to look at the lighting details ( In Unity: Window> Rendering> Lighting settings), then generate, then enable auto-generate. Whenever you have an index error in the console you have to manually regenerate the lighting. Else use OP's shader. make sure theres a receiver on what you want splat on. Make sure you have a splatmanager just on like a gamecontroller object, and also on the camera, the splat maker example script. Also on the splat manager script, make sure the splat texture is: splatsAnonymoushttps://www.blogger.com/profile/06475525838380123492noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-25061474431277033762020-08-02T13:18:49.858-07:002020-08-02T13:18:49.858-07:00Minus the messed up lighting, would you know why t...Minus the messed up lighting, would you know why this is happening?<br /><br />https://gyazo.com/00273db8e62d45fb32792716fb06d7ae<br /><br />I fully filled in where I could splat at on my texture. Maybe its unwrapping poorly? Anonymoushttps://www.blogger.com/profile/06475525838380123492noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-8274108003187079862019-12-18T01:36:58.921-08:002019-12-18T01:36:58.921-08:00Cool!Cool!Anonymoushttps://www.blogger.com/profile/18251539388786178423noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-35758222835755668522019-09-21T17:11:44.501-07:002019-09-21T17:11:44.501-07:00This comment has been removed by the author.musSharApphttps://www.blogger.com/profile/05490629617614249775noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-79602668005502723732019-07-30T21:01:17.644-07:002019-07-30T21:01:17.644-07:00The link is broken!The link is broken!Zero luhttps://www.blogger.com/profile/05977013191137721809noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-86081441993439526102019-07-16T03:19:34.484-07:002019-07-16T03:19:34.484-07:00This comment has been removed by the author.unitydx@gmail.comhttps://www.blogger.com/profile/17125204870243513643noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-61364099836894975292019-06-22T21:47:56.009-07:002019-06-22T21:47:56.009-07:00This comment has been removed by the author.PlasmaNunchuckshttps://www.blogger.com/profile/10359538177344448684noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-58729152565651342352019-04-21T13:59:49.520-07:002019-04-21T13:59:49.520-07:00I'm just starting with Substance Designer and ...I'm just starting with Substance Designer and feel like there are not many articles about how to create VFX textures like these awesome clouds. Would you be willing to share any directions on how to achieve results like the Cloud Layer 2 image?<br />Anyway, inspirational read!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-58972520938219826192019-04-06T13:50:57.963-07:002019-04-06T13:50:57.963-07:00Awesome!, Is there a way i can get a copy if this ...Awesome!, Is there a way i can get a copy if this shader, or a simpler version of it if is possible?? Thank You!iLeoPodhttps://www.blogger.com/profile/02079935963950008689noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-48328692186146962782019-04-02T07:56:53.927-07:002019-04-02T07:56:53.927-07:00Link is at the top:
https://github.com/SquirrelyJo...Link is at the top:<br />https://github.com/SquirrelyJones/SplatoonityAnonymoushttps://www.blogger.com/profile/18100471991121333994noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-11756831378293074852019-04-02T01:25:23.059-07:002019-04-02T01:25:23.059-07:00can i get sample project??can i get sample project??Anonymoushttps://www.blogger.com/profile/14613643949243236479noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-37148597278335677452019-03-12T18:10:57.096-07:002019-03-12T18:10:57.096-07:00Hey Michael,
Big thanks for uploading this. My fri...Hey Michael,<br />Big thanks for uploading this. My friends and I used this for our game and we couldn't have done it without you<br />Thanks,<br />VGDA CSULBAnonymoushttps://www.blogger.com/profile/14224787081543247550noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-78553737531385533502019-01-21T14:37:48.801-08:002019-01-21T14:37:48.801-08:00Updated with a github repoUpdated with a github repoAnonymoushttps://www.blogger.com/profile/18100471991121333994noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-60969185685234100062019-01-21T14:37:06.514-08:002019-01-21T14:37:06.514-08:00Updated with a github repoUpdated with a github repoAnonymoushttps://www.blogger.com/profile/18100471991121333994noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-71107598083230730872019-01-18T06:27:07.829-08:002019-01-18T06:27:07.829-08:00Hi Michael,
If you could upload the unitypackage ...Hi Michael,<br /><br />If you could upload the unitypackage again, it would be really awesome! <br />Thank you for your help Anonymoushttps://www.blogger.com/profile/11470462635919875351noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-67048191472812890262019-01-16T14:16:37.646-08:002019-01-16T14:16:37.646-08:00Link is broken...Link is broken...シュhttps://www.blogger.com/profile/16570156188317245942noreply@blogger.comtag:blogger.com,1999:blog-1939224095031645157.post-91952336621662536872019-01-14T00:27:15.682-08:002019-01-14T00:27:15.682-08:00Same here, this is an awesome unity example!Same here, this is an awesome unity example!Anonymoushttps://www.blogger.com/profile/11626450803662571301noreply@blogger.com