Real Time VFX Mike

This is just a repository for random things I work on in my spare time including some UE4 and Unity 3D projects.

Thursday, February 26, 2015

2.5D Sun In Depth Part 3: The Flares

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The Flares: The flares are the purple bottom most model in the above picture. The model is a bunch of evenly spaced quads all aligned...
2 comments:
Sunday, February 22, 2015

2.5D Sun In Depth Part 2: The Edge Ring

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The Edge Ring: The edge ring is the orange model in the image above. The shader is much simpler than the sun surface so this will be...
Saturday, February 21, 2015

2.5D Sun In depth Part 1: The Sun

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Some people are asking for more info on this asset.  Some people have asked for the asset outright.  While I can't give anyone the whole...
Thursday, February 19, 2015

2.5D Sun

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Full Size A friend of mine is working on a Rouge-like game, which was explained to me as a type of game where you die...  Or something....
1 comment:
Wednesday, February 18, 2015

Material Tool

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I'm working on a image to material type of tool that fits somewhere between Crazybump and Bitmap2Material.  Giving you more control and ...
Wednesday, January 14, 2015

Pandicarus: Oldies But Goodies

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Here's some old PDFs I did many years ago for a character for Dominance War III.  I got a few questions about feathers, fur, and th...
Monday, January 12, 2015

Robust Lit Smoke and Fire Particle Material For UE4

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This is a particle material for Unreal 4 that incorporates some useful features missing from the Particle SubUV components of the particle e...
1 comment:
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